A game where we tried to blur the line between 2D and 3D worlds. You as a 3D character can pick up and rotate the 2D world. By switching between 2D and 3D you have to complete all the 2D platform puzzles.
This was made for the HKU Minor Game Design during the “Design for Space” project. The assignment was to create a game which had something to do with manipulating space or using it in a unique way.