How do games render their scenes?
Date published:
Description
How do games render their scenes? We’ll discuss how oldschool 8-bit games rendered their scenes and gradually move our way towards modern 3D rasterized games. You’ll learn about rasterization, anti-aliasing, shadow mapping and more!
Music in in outro: Besus y Abrazor – Rolemusic: https://freemusicarchive.org/music/Rolemusic/~/Besos_y_Abrazos – available under a Creative Commons Attribution license https://creativecommons.org/licenses/by/4.0/